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In this game, characters have their powers limited in use, and all are confined by magic collars which they can place charms on. These charms are not, however, merely for decoration, giving the character powers ranging from flight to speaking with animals, to even giving them a wider range with their own abilities. There is a goal, which is to find a way to get the collars off, but, in the meantime, all get to roam the grounds of Annwn, a mansion tucked away in a place where the fae things come to play.